Teachers will participate in structured engineering design challenges using the newest technologies of 3D printers, mobile devices, and open source digital controllers. These rapidly evolving tools have opened a new world for students to learn and create while integrating Math and Science standards. The workshop will give teachers a chance to interact with these technologies to discover potential ways of using them to achieve traditional learning objectives.
Apps for education are proliferating at an incredible rate. This workshop will take some time to examine overall trends in web and mobile applications that are designed for the math and science teacher. The most current and useful apps will be presented for teacher review. Teachers will engage in activities that use some of the most progressive methods for students to collect and analyze lab and field data with Android and iOS devices. Collaborative activities will focus on designing lessons for effectively adding mobile and web applications to existing classroom curriculum. Teachers will have the opportunity to pilot and present their lessons with the group on the evening of April 14. Instruction and discussion will accommodate all skill levels.
- Design and 3D print Minecraft creations.
- Use kid-friendly solid modeling software to design and print custom toys and wearable art. Introduction to Computer Programming: Video Game Design and Android Apps
- Understand the basics of computer programming while designing your own video game. - Develop your own custom Android app to share with your friends and family.
Robotics and Physical Computing
- Construct and program a working robot or autonomous vehicle using Lego Mindstorms
- Learn how to use microcontrollers and various sensors to create your own custom automation.
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